Главная
→
Новости
→
GoldenEye 007 dev says the game 'sucked' halfway through development, team worked 100-hour weeks
GoldenEye 007 dev says the game 'sucked' halfway through development, team worked 100-hour weeks
Double oh-noDouble oh-no
19.08.2022, 322 просмотра.
Другие новости игрового мира
16.04.2022Are you really feeling it?
14.03.2022
Taiwanese rating reveals F.I.S.T.: Forged in Shadow for Switch
Bad bunny16.05.2023Making magic
01.04.2022Visit the site to view the full article.
